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Description
The cheat was created by me, and there is no risk of getting banned in any way. I have been playing for about a month. I will share the cheat with its open source code; you can edit and use it as you wish. The menu is very well designed and has a s
Features
- + Aimbot
- + Esp
-- BABA OPS V14: REPAIR EDITION
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
-- [[ GLOBAL AYARLAR ]]
_G.Aimbot = false
_G.ESP = false
_G.FOV = 50
_G.Smoothness = 0.15
local Window = Rayfield:CreateWindow({
Name = "Created by Razov | Counter Blox",
LoadingTitle = "Loading Systems...",
LoadingSubtitle = "by Razov",
ConfigurationSaving = { Enabled = false },
KeySystem = true,
KeySettings = {
Title = "Counter Blox | Key System",
Subtitle = "Enter the Access Key",
Note = "Key: notrust2025",
FileName = "RazovKey",
SaveKey = true,
Key = {"notrust2025"}
}
})
local MainTab = Window:CreateTab("Combat & Visuals", 4483362458)
MainTab:CreateToggle({
Name = "Aimbot (Right Click)",
CurrentValue = false,
Callback = function(Value) _G.Aimbot = Value end,
})
MainTab:CreateSlider({
Name = "Aimbot FOV",
Range = {10, 500},
Increment = 10,
CurrentValue = 50,
Callback = function(Value) _G.FOV = Value end,
})
MainTab:CreateToggle({
Name = "Player ESP",
CurrentValue = false,
Callback = function(Value) _G.ESP = Value end,
})
-- [[ FOV DAİRESİ ÇİZİMİ ]]
local AimCircle = Drawing.new("Circle")
AimCircle.Thickness = 1
AimCircle.Color = Color3.new(1, 1, 1)
AimCircle.Filled = false
AimCircle.Transparency = 1
AimCircle.Visible = false
-- [[ MOTOR ]]
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UIS = game:GetService("UserInputService")
local Camera = workspace.CurrentCamera
local LocalPlayer = Players.LocalPlayer
local function IsVisible(part)
local ray = Camera:GetPartsObscuringTarget({Camera.CFrame.Position, part.Position}, {LocalPlayer.Character, part.Parent})
return #ray == 0
end
local function GetTarget()
local t, d = nil, _G.FOV
for _, v in pairs(Players:GetPlayers()) do
if v ~= LocalPlayer and v.Team ~= LocalPlayer.Team and v.Character and v.Character:FindFirstChild("Head") then
if v.Character.Humanoid.Health > 0 then
local p, on = Camera:WorldToViewportPoint(v.Character.Head.Position)
if on then
local m = (Vector2.new(p.X, p.Y) - UIS:GetMouseLocation()).Magnitude
if m < d and IsVisible(v.Character.Head) then
t, d = v.Character.Head, m
end
end
end
end
end
return t
end
-- ESP Konteynırı
local Container = {}
local function CreateDrawings(player)
local box = Drawing.new("Square"); box.Thickness = 1; box.Filled = false; box.Transparency = 1
local label = Drawing.new("Text"); label.Size = 13; label.Center = true; label.Outline = true; label.Color = Color3.new(1, 1, 1)
Container[player] = {Box = box, Label = label}
end
for _, p in pairs(Players:GetPlayers()) do if p ~= LocalPlayer then CreateDrawings(p) end end
Players.PlayerAdded:Connect(CreateDrawings)
-- ANA DÖNGÜ (FIXED)
RunService.RenderStepped:Connect(function()
-- FOV Dairesi Güncelleme
AimCircle.Visible = _G.Aimbot
AimCircle.Radius = _G.FOV
AimCircle.Position = UIS:GetMouseLocation()
-- Aimbot Logic (Sağ Tık)
if _G.Aimbot and UIS:IsMouseButtonPressed(Enum.UserInputType.MouseButton2) then
local target = GetTarget()
if target then
Camera.CFrame = Camera.CFrame:Lerp(CFrame.lookAt(Camera.CFrame.Position, target.Position), _G.Smoothness)
end
end
-- ESP Logic
for player, draw in pairs(Container) do
local char = player.Character
local hrp = char and char:FindFirstChild("HumanoidRootPart")
if _G.ESP and hrp and char:FindFirstChild("Humanoid") and char.Humanoid.Health > 0 then
local pos, on = Camera:WorldToViewportPoint(hrp.Position)
if on then
local dist = (Camera.CFrame.Position - hrp.Position).Magnitude
local sX, sY = 2500/dist, 3500/dist
draw.Box.Visible = true; draw.Box.Size = Vector2.new(sX, sY); draw.Box.Position = Vector2.new(pos.X - sX/2, pos.Y - sY/2)
draw.Box.Color = (player.Team ~= LocalPlayer.Team) and Color3.new(1, 0, 0) or Color3.new(0, 1, 0)
draw.Label.Visible = true; draw.Label.Text = player.Name .. "\n" .. math.floor(dist) .. "m"
draw.Label.Position = Vector2.new(pos.X, pos.Y + sY/2 + 2)
else draw.Box.Visible = false; draw.Label.Visible = false end
else draw.Box.Visible = false; draw.Label.Visible = false end
end
end)
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