2,422 views
Description
For Vagrant Survival [0.8]
Features
- + Setting head
if game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"):FindFirstChild("HVS") then game:GetService("Players").LocalPlayer.PlayerGui.HVS:Destroy() end local scale,loop,lp,isCol,h,uis=5,true,game:GetService("Players").LocalPlayer,false,230,game:GetService("UserInputService") local sg=Instance.new("ScreenGui",lp.PlayerGui);sg.Name="HVS";sg.ResetOnSpawn=false local mf=Instance.new("Frame",sg);mf.Size,mf.Position,mf.BackgroundColor3,mf.BorderSizePixel,mf.Active,mf.Draggable,mf.ClipsDescendants=UDim2.new(0,380,0,h),UDim2.new(0.5,-190,0.3,0),Color3.fromRGB(12,12,14),0,true,true,true Instance.new("UICorner",mf).CornerRadius=UDim.new(0,10) local st=Instance.new("UIStroke",mf);st.Color,st.ApplyStrokeMode=Color3.fromRGB(45,45,50),Enum.ApplyStrokeMode.Border local tl=Instance.new("TextLabel",mf);tl.Size,tl.BackgroundColor3,tl.Font,tl.Text,tl.TextSize,tl.TextColor3,tl.TextXAlignment=UDim2.new(1,0,0,40),Color3.fromRGB(18,18,22),Enum.Font.GothamBold," Heads Visualization Setup (By: BlackWhiteWaniLLa)",11,Color3.fromRGB(200,200,200),Enum.TextXAlignment.Left Instance.new("UICorner",tl).CornerRadius=UDim.new(0,10) local cf=Instance.new("Frame",mf);cf.Name,cf.Size,cf.Position,cf.BackgroundTransparency="ContentFrame",UDim2.new(1,0,1,-40),UDim2.new(0,0,0,40),1 local inp=Instance.new("TextBox",cf);inp.Size,inp.Position,inp.BackgroundColor3,inp.Font,inp.TextColor3,inp.TextSize,inp.Text=UDim2.new(0.85,0,0,40),UDim2.new(0.075,0,0,30),Color3.fromRGB(20,20,24),Enum.Font.GothamMedium,Color3.fromRGB(255,255,255),14,"5" Instance.new("UICorner",inp).CornerRadius=UDim.new(0,6) local ap=Instance.new("TextButton",cf);ap.Size,ap.Position,ap.BackgroundColor3,ap.Font,ap.Text,ap.TextColor3,ap.TextSize=UDim2.new(0.4,0,0,40),UDim2.new(0.075,0,0,130),Color3.fromRGB(24,24,28),Enum.Font.GothamBold,"Apply",Color3.fromRGB(80,220,130),13 Instance.new("UICorner",ap).CornerRadius=UDim.new(0,6) local rb=Instance.new("TextButton",cf);rb.Size,rb.Position,rb.BackgroundColor3,rb.Font,rb.Text,rb.TextColor3,rb.TextSize=UDim2.new(0.4,0,0,40),UDim2.new(0.525,0,0,130),Color3.fromRGB(24,24,28),Enum.Font.GothamBold,"Reset",Color3.fromRGB(220,80,80),13 Instance.new("UICorner",rb).CornerRadius=UDim.new(0,6) local cb=Instance.new("TextButton",mf);cb.Size,cb.Position,cb.BackgroundTransparency,cb.Font,cb.Text,cb.TextColor3,cb.TextSize=UDim2.new(0,35,0,30),UDim2.new(1,-40,0,5),1,Enum.Font.GothamBold,"✕",Color3.fromRGB(160,160,160),15 local tb=Instance.new("TextButton",mf);tb.Size,tb.Position,tb.BackgroundTransparency,tb.Font,tb.Text,tb.TextColor3,tb.TextSize=UDim2.new(0,35,0,30),UDim2.new(1,-75,0,5),1,Enum.Font.GothamBold,"—",Color3.fromRGB(160,160,160),13 local function toggle() isCol=not isCol;mf.Size=isCol and UDim2.new(0,380,0,40) or UDim2.new(0,380,0,230);cf.Visible=not isCol;tb.Text=isCol and "▢" or "—" end tb.MouseButton1Click:Connect(toggle);cb.MouseButton1Click:Connect(function() sg:Destroy() end);uis.InputBegan:Connect(function(i,g) if not g and i.KeyCode==Enum.KeyCode.Insert then toggle() end end) local function scaleHead(part,val) if not part or not part:IsA("BasePart") then return end local m=part:FindFirstChildOfClass("SpecialMesh") if m then m.Scale=Vector3.new(val,val,val) else if not part:FindFirstChild("OriginalSizeBS") then local o=Instance.new("Vector3Value",part);o.Name="OriginalSizeBS";o.Value=part.Size end part.Size=part.OriginalSizeBS.Value*val end end task.spawn(function() while loop do for _,p in pairs(game:GetService("Players"):GetPlayers()) do if p~=lp then local c=workspace:FindFirstChild(p.Name) or p.Character; local hd=c and c:FindFirstChild("Head") if hd then scaleHead(hd,scale) end end end task.wait(0.3) end end) ap.MouseButton1Click:Connect(function() scale=tonumber(inp.Text) or scale end);rb.MouseButton1Click:Connect(function() inp.Text="1";scale=1 end);sg.Destroying:Connect(function() loop=false end)
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