Description

Steel Crossfire is keyless script which has many amzing features for use such as kill all and many more.

Features

  • + Kill All
  • + Destroy map

Supported Executors

Xeno Volt Potassium Wave Delta Solara Opiumware Codex MacSploit Vega X Velocity

Script

Add Xeno Scripts as a preferred source
local SCRIPT_VERSION = "0.0.1"
local LIBRARY_ID = "sc_pubmain"
local GAME_NAME = "Steel Crossfire"
if getgenv()[LIBRARY_ID] then
	pcall(function()
		getgenv()[LIBRARY_ID]:Destroy()
	end)
end

local run_service = game:GetService("RunService")
local hit_character = game:GetService("ReplicatedStorage").Events.GunEvents.HitCharacter
local players = game:GetService("Players")
local local_player = players.LocalPlayer
local function load_url<A>(url: string): (A...) -> R...
	local Callback, Error = loadstring(game:HttpGet(url))
	if Error then
		return error(Error, 2)
	end
	return (Callback :: any) :: (A...) -> R...
end
local empty_callback = function() end

local library: AnkaUi = load_url("https://raw.githubusercontent.com/nfpw/XXSCRIPT/refs/heads/main/Library/Module.lua")()
getgenv()[LIBRARY_ID] = library
local window = library:CreateWindow({
	WindowName = `Public Main {GAME_NAME} v{SCRIPT_VERSION}`,
}, gethui())

local main_tab = window:CreateTab("main")
local main_section = main_tab:CreateSection("main")
main_section
	:CreateButton("kill all", function()
		local original_pivot = local_player.Character:GetPivot()
		for _, player in game.Players:GetPlayers() do
			if
				not player.Character
				or not player.Character:FindFirstChild("InitialPoses")
				or player == local_player
				or player.Team == local_player.Team
			then
				continue
			end
			local_player.Character:PivotTo(player.Character:GetPivot())
			run_service.Heartbeat:Wait()
			hit_character:FireServer(
				local_player.Character.Animate,
				player.Character,
				1000,
				nil,
				"isTakeDamage",
				nil,
				nil
			)
		end
		local_player.Character:PivotTo(original_pivot)
	end)
	:CreateKeybind(Enum.KeyCode.L, empty_callback)

main_section:CreateButton("destroy map (will lag!)", function()
-- ud exploit :sob: :skull: dont skid pls thx
	local Event = game:GetService("ReplicatedStorage").Events.GunEvents.UnanchorDestruction
	for _, descendant in workspace:GetDescendants() do
		Event:FireServer(descendant)
	end
end)
Script worked? 🚀 Boost it to #1 so others find it too.

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