Description

You can kill all and auto farm in the strike back roblox game by using this simple script. once you join the game just execute and it will kill all players in the game.

Features

  • + Kill All Players

Script

Add Xeno Scripts as a preferred source
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Workspace = game:GetService("Workspace")

local LocalPlayer = Players.LocalPlayer
local CharFolder = Workspace:WaitForChild("Character")
local WeaponHit = ReplicatedStorage:WaitForChild("WeaponsSystem"):WaitForChild("Network"):WaitForChild("WeaponHit")
local WeaponFired = ReplicatedStorage:WaitForChild("WeaponsSystem"):WaitForChild("Network"):WaitForChild("WeaponFired")

task.spawn(function()
    while task.wait(0.3) do
        local char = CharFolder:FindFirstChild(LocalPlayer.Name)
        if not char then continue end
        
        local weapon = char:FindFirstChildOfClass("Tool")
        if not weapon then continue end

        local isMelee = not weapon:FindFirstChild("AmmoCapacity", true)

        for _, obj in pairs(CharFolder:GetChildren()) do
            if obj:IsA("Model") and obj ~= char then
                local hum = obj:FindFirstChildOfClass("Humanoid")
                local head = obj:FindFirstChild("Head")
                
                if hum and head and hum.Health > 0 then
                    local player = Players:GetPlayerFromCharacter(obj)
                    if player and player.Team == LocalPlayer.Team and not player.Neutral then continue end

                    local pos = head.Position

                    if isMelee then
                        local args = {
                            [1] = weapon,
                            [2] = {
                                attackType = "Normal",
                                comboIndex = 1,
                                position = pos
                            }
                        }
                        WeaponFired:FireServer(unpack(args))
                    else
                        local args = {
                            [1] = weapon,
                            [2] = {
                                p = pos,
                                pid = 1,
                                part = head,
                                d = 1,
                                maxDist = math.huge,
                                h = hum,
                                m = Enum.Material.Snow,
                                n = Vector3.new(1, 0, 0),
                                t = tick() % 1,
                                sid = math.random(1, 10)
                            }
                        }
                        WeaponHit:FireServer(unpack(args))
                    end
                end
            end
        end
    end
end)
Script worked? πŸš€ Boost it to #1 so others find it too.

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