2,453 views
Description
You can kill all and auto farm in the strike back roblox game by using this simple script. once you join the game just execute and it will kill all players in the game.
Features
- + Kill All Players
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Workspace = game:GetService("Workspace")
local LocalPlayer = Players.LocalPlayer
local CharFolder = Workspace:WaitForChild("Character")
local WeaponHit = ReplicatedStorage:WaitForChild("WeaponsSystem"):WaitForChild("Network"):WaitForChild("WeaponHit")
local WeaponFired = ReplicatedStorage:WaitForChild("WeaponsSystem"):WaitForChild("Network"):WaitForChild("WeaponFired")
task.spawn(function()
while task.wait(0.3) do
local char = CharFolder:FindFirstChild(LocalPlayer.Name)
if not char then continue end
local weapon = char:FindFirstChildOfClass("Tool")
if not weapon then continue end
local isMelee = not weapon:FindFirstChild("AmmoCapacity", true)
for _, obj in pairs(CharFolder:GetChildren()) do
if obj:IsA("Model") and obj ~= char then
local hum = obj:FindFirstChildOfClass("Humanoid")
local head = obj:FindFirstChild("Head")
if hum and head and hum.Health > 0 then
local player = Players:GetPlayerFromCharacter(obj)
if player and player.Team == LocalPlayer.Team and not player.Neutral then continue end
local pos = head.Position
if isMelee then
local args = {
[1] = weapon,
[2] = {
attackType = "Normal",
comboIndex = 1,
position = pos
}
}
WeaponFired:FireServer(unpack(args))
else
local args = {
[1] = weapon,
[2] = {
p = pos,
pid = 1,
part = head,
d = 1,
maxDist = math.huge,
h = hum,
m = Enum.Material.Snow,
n = Vector3.new(1, 0, 0),
t = tick() % 1,
sid = math.random(1, 10)
}
}
WeaponHit:FireServer(unpack(args))
end
end
end
end
end
end)
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