Description

THIS SCRIPT ALLOWES YOU TO LAUCNH SHAHEDS AND DRONES in the arsenal game. the code of this script is universal and open source so you can also use it in any roblox game.

Features

  • + SHAHED
  • + HEAVY SHAHED
  • + FPV DRONE
  • + FLY
  • + SPEED
  • + ESP (THERMAL VISION)

Supported Executors

Xeno

Script

Add Xeno Scripts as a preferred source
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local Debris = game:GetService("Debris")
local player = Players.LocalPlayer
local camera = workspace.CurrentCamera
-- Состояние системы
local activeModel = nil
local flightConn = nil
local activeHUD = nil
local isFlying = false
local camYaw = 0
local camPitch = 0
-- Очистка старого меню перед созданием нового (защита от дубликатов)
local oldUI = player:WaitForChild("PlayerGui"):FindFirstChild("Ser0522_ArsenalMenu")
if oldUI then oldUI:Destroy() end
-- Вспомогательное создание деталей
local function createBlock(parent, size, cf, color, mat)
	local p = Instance.new("Part")
	p.Size = size
	p.CFrame = cf
	p.Color = color or Color3.fromRGB(20, 20, 22)
	p.Material = mat or Enum.Material.SmoothPlastic
	p.TopSurface = Enum.SurfaceType.Smooth
	p.BottomSurface = Enum.SurfaceType.Smooth
	p.CanCollide = false
	p.Anchored = false
	p.Parent = parent
	return p
end
local function weld(p0, p1)
	local w = Instance.new("WeldConstraint")
	w.Part0 = p0
	w.Part1 = p1
	w.Parent = p0
end
-- 1. Сборка 3D-моделей
local function buildVehicle(vName, startCF)
	local model = Instance.new("Model")
	model.Name = vName
	local main = nil
	local speed = 85
	local expType = "Standard"
	local expScale = 1.8
	if vName:find("Shahed") then
		main = createBlock(model, Vector3.new(2.4, 1.1, 7.5), startCF, Color3.fromRGB(24, 26, 28), Enum.Material.Metal)
		main.Name = "MainPart"
		if vName == "Shahed-136 Classic" then
			local w = createBlock(model, Vector3.new(12, 0.3, 4.5), startCF * CFrame.new(0, 0, 1), Color3.fromRGB(25, 25, 25), Enum.Material.Metal)
			weld(main, w)
			local fL = createBlock(model, Vector3.new(0.3, 2, 2), startCF * CFrame.new(-6, 1, 2.5), Color3.fromRGB(20, 20, 20), Enum.Material.Metal)
			local fR = createBlock(model, Vector3.new(0.3, 2, 2), startCF * CFrame.new(6, 1, 2.5), Color3.fromRGB(20, 20, 20), Enum.Material.Metal)
			weld(main, fL); weld(main, fR)
			speed = 85
		elseif vName == "Shahed-238 Jet Black" then
			main.Color = Color3.fromRGB(8, 8, 10)
			local w = createBlock(model, Vector3.new(10.5, 0.3, 4), startCF * CFrame.new(0, 0, 0.8), Color3.fromRGB(8, 8, 10), Enum.Material.Glass)
			weld(main, w)
			local thruster = createBlock(model, Vector3.new(1.2, 1.2, 2.5), startCF * CFrame.new(0, 0.4, 3.5), Color3.fromRGB(0, 200, 255), Enum.Material.Neon)
			weld(main, thruster)
			speed = 145
			expScale = 2.2
		elseif vName == "Shahed-Stealth Ghost" then
			main.Color = Color3.fromRGB(15, 18, 22)
			main.Material = Enum.Material.DiamondPlate
			local w = createBlock(model, Vector3.new(14, 0.2, 3.8), startCF * CFrame.new(0, 0, 0.8), Color3.fromRGB(15, 18, 22), Enum.Material.DiamondPlate)
			weld(main, w)
			speed = 95
			expScale = 2.0
		elseif vName == "Shahed-Bomber Heavy" then
			local w = createBlock(model, Vector3.new(15, 0.4, 5.5), startCF * CFrame.new(0, 0, 1), Color3.fromRGB(30, 35, 30), Enum.Material.Metal)
			weld(main, w)
			local b1 = createBlock(model, Vector3.new(0.9, 0.9, 3), startCF * CFrame.new(-4, -0.8, 0), Color3.fromRGB(60, 70, 40), Enum.Material.Metal)
			local b2 = createBlock(model, Vector3.new(0.9, 0.9, 3), startCF * CFrame.new(4, -0.8, 0), Color3.fromRGB(60, 70, 40), Enum.Material.Metal)
			weld(main, b1); weld(main, b2)
			speed = 70
			expScale = 2.6
		elseif vName == "Shahed-149 Goliath" then
			main.Size = Vector3.new(3.6, 1.8, 12)
			local w = createBlock(model, Vector3.new(19, 0.5, 6), startCF * CFrame.new(0, 0, 1.5), Color3.fromRGB(28, 30, 32), Enum.Material.Metal)
			weld(main, w)
			speed = 75
			expScale = 3.2
		end
	else
		-- РАКЕТЫ И СУПЕРОРУЖИЕ
		main = createBlock(model, Vector3.new(1.4, 1.4, 11), startCF, Color3.fromRGB(215, 215, 220), Enum.Material.Metal)
		main.Name = "MainPart"
		local nose = createBlock(model, Vector3.new(1.3, 1.3, 2.5), startCF * CFrame.new(0, 0, -6), Color3.fromRGB(180, 40, 40), Enum.Material.Metal)
		weld(main, nose)
		local finH = createBlock(model, Vector3.new(4, 0.15, 1.5), startCF * CFrame.new(0, 0, 4.5), Color3.fromRGB(50, 50, 50), Enum.Material.Metal)
		local finV = createBlock(model, Vector3.new(0.15, 4, 1.5), startCF * CFrame.new(0, 0, 4.5), Color3.fromRGB(50, 50, 50), Enum.Material.Metal)
		weld(main, finH); weld(main, finV)
		local thruster = createBlock(model, Vector3.new(0.8, 0.8, 0.5), startCF * CFrame.new(0, 0, 5.5), Color3.fromRGB(255, 120, 0), Enum.Material.Neon)
		weld(main, thruster)
		local fireTrail = Instance.new("ParticleEmitter")
		fireTrail.Color = ColorSequence.new(Color3.fromRGB(255, 100, 0), Color3.fromRGB(255, 200, 50))
		fireTrail.Size = NumberSequence.new(1.2, 0.1)
		fireTrail.Lifetime = NumberRange.new(0.4, 0.7)
		fireTrail.Speed = NumberRange.new(30, 50)
		fireTrail.EmissionDirection = Enum.NormalId.Back
		fireTrail.Parent = thruster
		if vName == "Катаклизм: Торнадо" then
			main.Color = Color3.fromRGB(60, 70, 85)
			nose.Color = Color3.fromRGB(0, 220, 255)
			speed = 190
			expType = "Tornado"
			expScale = 4.0
		elseif vName == "РСЗО Торнадо-С" then
			main.Color = Color3.fromRGB(45, 55, 45)
			speed = 210
			expScale = 3.5
		elseif vName == "Крылатая Ракета X-101" then
			speed = 180
			expScale = 3.0
		elseif vName == "Баллистический Искандер" then
			speed = 220
			expScale = 4.0
		elseif vName == "Ядерный Сармат РС-28" then
			main.Color = Color3.fromRGB(30, 30, 30)
			nose.Color = Color3.fromRGB(255, 215, 0)
			speed = 260
			expType = "Nuclear"
			expScale = 8.0
		elseif vName == "Тактический Ядерный Удар" then
			speed = 200
			expType = "Nuclear"
			expScale = 5.5
		end
	end
	model.PrimaryPart = main
	local camNode = Instance.new("Attachment")
	camNode.Name = "CamView"
	camNode.Position = Vector3.new(0, 2, 4)
	camNode.Parent = main
	model:SetAttribute("Speed", speed)
	model:SetAttribute("ExpType", expType)
	model:SetAttribute("ExpScale", expScale)
	model.Parent = workspace
	return model
end
-- 2. Эффект Торнадо
local function spawnTornado(pos)
	local center = Instance.new("Part")
	center.Anchored = true
	center.CanCollide = false
	center.Transparency = 1
	center.Position = pos
	center.Parent = workspace
	-- Основной смерч
	local vortex = Instance.new("ParticleEmitter")
	vortex.Color = ColorSequence.new(Color3.fromRGB(130, 125, 110), Color3.fromRGB(45, 45, 45))
	vortex.Size = NumberSequence.new({
		NumberSequenceKeypoint.new(0, 6),
		NumberSequenceKeypoint.new(0.4, 25),
		NumberSequenceKeypoint.new(1, 75)
	})
	vortex.Transparency = NumberSequence.new({
		NumberSequenceKeypoint.new(0, 0.1),
		NumberSequenceKeypoint.new(0.8, 0.3),
		NumberSequenceKeypoint.new(1, 1)
	})
	vortex.Lifetime = NumberRange.new(3, 5)
	vortex.Rate = 300
	vortex.Speed = NumberRange.new(45, 100)
	vortex.EmissionDirection = Enum.NormalId.Top
	vortex.SpreadAngle = Vector2.new(18, 18)
	vortex.RotSpeed = NumberRange.new(300, 600)
	vortex.Parent = center
	-- Разлетающиеся обломки
	local debrisEmitter = Instance.new("ParticleEmitter")
	debrisEmitter.Color = ColorSequence.new(Color3.fromRGB(70, 65, 55))
	debrisEmitter.Size = NumberSequence.new(2, 6)
	debrisEmitter.Lifetime = NumberRange.new(2, 3.5)
	debrisEmitter.Rate = 120
	debrisEmitter.Speed = NumberRange.new(35, 80)
	debrisEmitter.SpreadAngle = Vector2.new(180, 180)
	debrisEmitter.RotSpeed = NumberRange.new(-500, 500)
	debrisEmitter.Parent = center
	local light = Instance.new("PointLight")
	light.Color = Color3.fromRGB(160, 220, 255)
	light.Range = 140
	light.Brightness = 12
	light.Parent = center
	task.spawn(function()
		for _ = 1, 260 do
			center.CFrame = center.CFrame * CFrame.Angles(0, math.rad(5), 0)
			task.wait(0.03)
		end
		vortex.Enabled = false
		debrisEmitter.Enabled = false
		task.wait(4)
		center:Destroy()
	end)
end
-- 3. Взрывы
local function triggerExplosion(pos, expType, scale)
	task.spawn(function()
		local count = (expType == "Nuclear" or expType == "Tornado") and 30 or 12
		for _ = 1, count do
			camera.CFrame = camera.CFrame * CFrame.Angles(
				math.rad(math.random(-5, 5) * scale * 0.3),
				math.rad(math.random(-5, 5) * scale * 0.3),
				0
			)
			task.wait(0.02)
		end
	end)
	local origin = Instance.new("Part")
	origin.Anchored = true
	origin.CanCollide = false
	origin.Transparency = 1
	origin.Position = pos
	origin.Parent = workspace
	if expType == "Tornado" then
		spawnTornado(pos)
	elseif expType == "Nuclear" then
		local flash = Instance.new("PointLight")
		flash.Color = Color3.fromRGB(255, 255, 255)
		flash.Range = 250 * scale
		flash.Brightness = 40
		flash.Parent = origin
		local ball = Instance.new("Part")
		ball.Shape = Enum.PartType.Ball
		ball.Size = Vector3.new(5, 5, 5)
		ball.Position = pos
		ball.Anchored = true
		ball.CanCollide = false
		ball.Material = Enum.Material.Neon
		ball.Color = Color3.fromRGB(255, 240, 180)
		ball.Parent = workspace
		TweenService:Create(ball, TweenInfo.new(2, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {
			Size = Vector3.new(70 * scale, 70 * scale, 70 * scale),
			Transparency = 1
		}):Play()
		Debris:AddItem(ball, 2.5)
		local stem = Instance.new("ParticleEmitter")
		stem.Color = ColorSequence.new(Color3.fromRGB(50, 45, 40), Color3.fromRGB(20, 20, 20))
		stem.Size = NumberSequence.new(10 * scale, 40 * scale)
		stem.Lifetime = NumberRange.new(3, 5)
		stem.Speed = NumberRange.new(60 * scale, 100 * scale)
		stem.EmissionDirection = Enum.NormalId.Top
		stem.Parent = origin
		stem:Emit(120)
		local cap = Instance.new("ParticleEmitter")
		cap.Color = ColorSequence.new(Color3.fromRGB(255, 140, 0), Color3.fromRGB(30, 30, 30))
		cap.Size = NumberSequence.new(20 * scale, 60 * scale)
		cap.Lifetime = NumberRange.new(3, 6)
		cap.Speed = NumberRange.new(30 * scale, 50 * scale)
		cap.SpreadAngle = Vector2.new(180, 180)
		cap.Parent = origin
		cap:Emit(150)
		Debris:AddItem(origin, 7)
	else
		local fire = Instance.new("ParticleEmitter")
		fire.Color = ColorSequence.new(Color3.fromRGB(255, 140, 20), Color3.fromRGB(30, 30, 30))
		fire.Size = NumberSequence.new(3 * scale, 16 * scale)
		fire.Lifetime = NumberRange.new(0.5, 1)
		fire.Speed = NumberRange.new(30 * scale, 70 * scale)
		fire.SpreadAngle = Vector2.new(180, 180)
		fire.Parent = origin
		fire:Emit(90 * scale)
		local smoke = Instance.new("ParticleEmitter")
		smoke.Color = ColorSequence.new(Color3.fromRGB(40, 40, 40))
		smoke.Size = NumberSequence.new(8 * scale, 24 * scale)
		smoke.Lifetime = NumberRange.new(1.5, 3.5)
		smoke.Speed = NumberRange.new(15, 35 * scale)
		smoke.Parent = origin
		smoke:Emit(60 * scale)
		local light = Instance.new("PointLight")
		light.Color = Color3.fromRGB(255, 160, 30)
		light.Range = 50 * scale
		light.Brightness = 14
		light.Parent = origin
		Debris:AddItem(origin, 4)
	end
end
-- 4. Сброс бомбы
local function dropBomb()
	if not activeModel or not activeModel.PrimaryPart then return end
	local mainPart = activeModel.PrimaryPart
	local bomb = Instance.new("Part")
	bomb.Size = Vector3.new(1.2, 1.2, 3.2)
	bomb.CFrame = mainPart.CFrame * CFrame.new(0, -2, 0)
	bomb.Color = Color3.fromRGB(45, 50, 35)
	bomb.Material = Enum.Material.Metal
	bomb.CanCollide = true
	bomb.AssemblyLinearVelocity = mainPart.AssemblyLinearVelocity + Vector3.new(0, -25, 0)
	bomb.Parent = workspace
	local trail = Instance.new("ParticleEmitter")
	trail.Color = ColorSequence.new(Color3.fromRGB(180, 180, 180))
	trail.Size = NumberSequence.new(0.8, 2.5)
	trail.Lifetime = NumberRange.new(0.5, 1.2)
	trail.Rate = 70
	trail.Parent = bomb
	local exploded = false
	bomb.Touched:Connect(function(hit)
		if hit:IsDescendantOf(activeModel) then return end
		if not exploded then
			exploded = true
			local pos = bomb.Position
			bomb:Destroy()
			triggerExplosion(pos, "Standard", 2.5)
		end
	end)
	Debris:AddItem(bomb, 15)
end
-- 5. Абсолютная очистка и гарантированный сброс
local function cleanupFlight()
	isFlying = false
	if flightConn then
		flightConn:Disconnect()
		flightConn = nil
	end
	if activeModel then
		activeModel:Destroy()
		activeModel = nil
	end
	if activeHUD then
		activeHUD:Destroy()
		activeHUD = nil
	end
	-- Сброс мыши и камеры
	UserInputService.MouseBehavior = Enum.MouseBehavior.Default
	camera.CameraType = Enum.CameraType.Custom
	local char = player.Character
	if char then
		local root = char:FindFirstChild("HumanoidRootPart")
		local hum = char:FindFirstChildOfClass("Humanoid")
		if root then root.Anchored = false end
		if hum then
			hum.WalkSpeed = 16
			hum.JumpPower = 50
			camera.CameraSubject = hum
		end
	end
end
-- Детонация в полете
local function detonateVehicle()
	if not activeModel or not isFlying then return end
	local pos = activeModel.PrimaryPart.Position
	local expType = activeModel:GetAttribute("ExpType") or "Standard"
	local scale = activeModel:GetAttribute("ExpScale") or 2
	cleanupFlight()
	triggerExplosion(pos, expType, scale)
end
-- 6. HUD в полете
local function showFlightHUD(vName)
	local gui = Instance.new("ScreenGui")
	gui.Name = "ActiveFlightHUD"
	gui.ResetOnSpawn = false
	gui.IgnoreGuiInset = true
	local cross = Instance.new("Frame")
	cross.Size = UDim2.new(0, 44, 0, 44)
	cross.Position = UDim2.new(0.5, -22, 0.5, -22)
	cross.BackgroundTransparency = 1
	cross.Parent = gui
	local h = Instance.new("Frame")
	h.Size = UDim2.new(1, 0, 0, 2)
	h.Position = UDim2.new(0, 0, 0.5, -1)
	h.BackgroundColor3 = Color3.fromRGB(0, 255, 170)
	h.BorderSizePixel = 0
	h.Parent = cross
	local v = Instance.new("Frame")
	v.Size = UDim2.new(0, 2, 1, 0)
	v.Position = UDim2.new(0.5, -1, 0, 0)
	v.BackgroundColor3 = Color3.fromRGB(0, 255, 170)
	v.BorderSizePixel = 0
	v.Parent = cross
	local info = Instance.new("TextLabel")
	info.Size = UDim2.new(0, 400, 0, 85)
	info.Position = UDim2.new(0.04, 0, 0.78, 0)
	info.BackgroundTransparency = 1
	info.TextColor3 = Color3.fromRGB(0, 255, 170)
	info.Font = Enum.Font.Code
	info.TextSize = 16
	info.TextXAlignment = Enum.TextXAlignment.Left
	info.Parent = gui
	local dropBtn = Instance.new("TextButton")
	dropBtn.Size = UDim2.new(0, 150, 0, 45)
	dropBtn.Position = UDim2.new(0.85, -160, 0.74, 0)
	dropBtn.BackgroundColor3 = Color3.fromRGB(30, 45, 25)
	dropBtn.TextColor3 = Color3.fromRGB(160, 255, 160)
	dropBtn.Font = Enum.Font.GothamBold
	dropBtn.TextSize = 13
	dropBtn.Text = "СБРОС БОМБЫ [F]"
	dropBtn.Parent = gui
	Instance.new("UICorner", dropBtn).CornerRadius = UDim.new(0, 8)
	dropBtn.MouseButton1Click:Connect(dropBomb)
	local detBtn = Instance.new("TextButton")
	detBtn.Size = UDim2.new(0, 150, 0, 45)
	detBtn.Position = UDim2.new(0.85, -160, 0.82, 0)
	detBtn.BackgroundColor3 = Color3.fromRGB(75, 20, 20)
	detBtn.TextColor3 = Color3.fromRGB(255, 140, 140)
	detBtn.Font = Enum.Font.GothamBold
	detBtn.TextSize = 13
	detBtn.Text = "ДЕТОНАЦИЯ [E]"
	detBtn.Parent = gui
	Instance.new("UICorner", detBtn).CornerRadius = UDim.new(0, 8)
	detBtn.MouseButton1Click:Connect(detonateVehicle)
	gui.Parent = player:WaitForChild("PlayerGui")
	return gui, info
end
-- 7. Старт полета
local function startFlight(vName)
	if isFlying then return end
	local char = player.Character
	if not char or not char:FindFirstChild("HumanoidRootPart") then return end
	cleanupFlight()
	isFlying = true
	local root = char.HumanoidRootPart
	root.Anchored = true
	local spawnCF = root.CFrame * CFrame.new(0, 6, -16)
	activeModel = buildVehicle(vName, spawnCF)
	local mainPart = activeModel.PrimaryPart
	local camView = mainPart:WaitForChild("CamView")
	local speed = activeModel:GetAttribute("Speed") or 90
	local rx, ry, rz = spawnCF:ToOrientation()
	camPitch = math.deg(rx)
	camYaw = math.deg(ry)
	local ui, telemetry = showFlightHUD(vName)
	activeHUD = ui
	camera.CameraType = Enum.CameraType.Scriptable
	UserInputService.MouseBehavior = Enum.MouseBehavior.LockCenter
	local bv = Instance.new("BodyVelocity")
	bv.MaxForce = Vector3.new(1e7, 1e7, 1e7)
	bv.Velocity = Vector3.zero
	bv.Parent = mainPart
	local bg = Instance.new("BodyGyro")
	bg.MaxTorque = Vector3.new(1e7, 1e7, 1e7)
	bg.CFrame = mainPart.CFrame
	bg.Parent = mainPart
	local lastPos = mainPart.Position
	flightConn = RunService.RenderStepped:Connect(function()
		if not isFlying or not activeModel or not activeModel.Parent then return end
		UserInputService.MouseBehavior = Enum.MouseBehavior.LockCenter
		local delta = UserInputService:GetMouseDelta()
		camYaw = camYaw - delta.X * 0.32
		camPitch = math.clamp(camPitch - delta.Y * 0.32, -85, 85)
		local rotCF = CFrame.Angles(0, math.rad(camYaw), 0) * CFrame.Angles(math.rad(camPitch), 0, 0)
		bg.CFrame = rotCF
		camera.CFrame = CFrame.new(camView.WorldPosition) * rotCF
		-- Проверка столкновений
		local curPos = mainPart.Position
		local ray = workspace:Raycast(lastPos, curPos - lastPos)
		if ray and not ray.Instance:IsDescendantOf(activeModel) and not ray.Instance:IsDescendantOf(char) then
			detonateVehicle()
			return
		end
		lastPos = curPos
		-- Управление WASD + Space/Shift
		local moveDir = Vector3.zero
		if UserInputService:IsKeyDown(Enum.KeyCode.W) then moveDir += camera.CFrame.LookVector end
		if UserInputService:IsKeyDown(Enum.KeyCode.S) then moveDir -= camera.CFrame.LookVector end
		if UserInputService:IsKeyDown(Enum.KeyCode.D) then moveDir += camera.CFrame.RightVector end
		if UserInputService:IsKeyDown(Enum.KeyCode.A) then moveDir -= camera.CFrame.RightVector end
		if UserInputService:IsKeyDown(Enum.KeyCode.Space) then moveDir += Vector3.new(0, 1, 0) end
		if UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) then moveDir -= Vector3.new(0, 1, 0) end
		bv.Velocity = moveDir.Unit * speed
		if moveDir.Magnitude == 0 then bv.Velocity = Vector3.zero end
		telemetry.Text = string.format("ЦЕЛЬ: %s\nВЫСОТА: %d M | СКОРОСТЬ: %d KM/H", vName:upper(), math.floor(mainPart.Position.Y), math.floor(mainPart.AssemblyLinearVelocity.Magnitude))
	end)
end
-- 8. Главное меню
local function createMasterMenu()
	local gui = Instance.new("ScreenGui")
	gui.Name = "Ser0522_ArsenalMenu"
	gui.ResetOnSpawn = false
	local main = Instance.new("Frame")
	main.Size = UDim2.new(0, 340, 0, 420)
	main.Position = UDim2.new(0.02, 0, 0.22, 0)
	main.BackgroundColor3 = Color3.fromRGB(14, 16, 20)
	main.BorderSizePixel = 0
	main.Parent = gui
	Instance.new("UICorner", main).CornerRadius = UDim.new(0, 12)
	local stroke = Instance.new("UIStroke")
	stroke.Color = Color3.fromRGB(0, 255, 170)
	stroke.Thickness = 1.8
	stroke.Parent = main
	local title = Instance.new("TextLabel")
	title.Size = UDim2.new(1, 0, 0, 42)
	title.BackgroundTransparency = 1
	title.Text = "TACTICAL ARSENAL V8"
	title.TextColor3 = Color3.fromRGB(0, 255, 170)
	title.Font = Enum.Font.GothamBold
	title.TextSize = 14
	title.Parent = main
	local tabHolder = Instance.new("Frame")
	tabHolder.Size = UDim2.new(0.92, 0, 0, 34)
	tabHolder.Position = UDim2.new(0.04, 0, 0.1, 0)
	tabHolder.BackgroundColor3 = Color3.fromRGB(22, 25, 32)
	tabHolder.BorderSizePixel = 0
	tabHolder.Parent = main
	Instance.new("UICorner", tabHolder).CornerRadius = UDim.new(0, 8)
	local pages = Instance.new("Frame")
	pages.Size = UDim2.new(0.92, 0, 0.76, 0)
	pages.Position = UDim2.new(0.04, 0, 0.2, 0)
	pages.BackgroundTransparency = 1
	pages.Parent = main
	local dronesPage = Instance.new("ScrollingFrame")
	dronesPage.Size = UDim2.new(1, 0, 1, 0)
	dronesPage.BackgroundTransparency = 1
	dronesPage.ScrollBarThickness = 3
	dronesPage.CanvasSize = UDim2.new(0, 0, 0, 270)
	dronesPage.Parent = pages
	Instance.new("UIListLayout", dronesPage).Padding = UDim.new(0, 6)
	local missilesPage = Instance.new("ScrollingFrame")
	missilesPage.Size = UDim2.new(1, 0, 1, 0)
	missilesPage.BackgroundTransparency = 1
	missilesPage.ScrollBarThickness = 3
	missilesPage.CanvasSize = UDim2.new(0, 0, 0, 320)
	missilesPage.Visible = false
	missilesPage.Parent = pages
	Instance.new("UIListLayout", missilesPage).Padding = UDim.new(0, 6)
	local creditsPage = Instance.new("Frame")
	creditsPage.Size = UDim2.new(1, 0, 1, 0)
	creditsPage.BackgroundTransparency = 1
	creditsPage.Visible = false
	creditsPage.Parent = pages
	local credCard = Instance.new("Frame")
	credCard.Size = UDim2.new(1, 0, 1, 0)
	credCard.BackgroundColor3 = Color3.fromRGB(20, 24, 30)
	credCard.BorderSizePixel = 0
	credCard.Parent = creditsPage
	Instance.new("UICorner", credCard).CornerRadius = UDim.new(0, 10)
	local credText = Instance.new("TextLabel")
	credText.Size = UDim2.new(0.9, 0, 0.9, 0)
	credText.Position = UDim2.new(0.05, 0, 0.05, 0)
	credText.BackgroundTransparency = 1
	credText.TextColor3 = Color3.fromRGB(230, 230, 230)
	credText.Font = Enum.Font.GothamMedium
	credText.TextSize = 13
	credText.TextXAlignment = Enum.TextXAlignment.Left
	credText.TextYAlignment = Enum.TextYAlignment.Top
	credText.Text = "★ АВТОРСТВО & РАЗРАБОТКА ★\n\nВладелец сборки:\n▸ ser0522\n\nАрсенал:\n• 5+ Видов Шахедов\n• Катаклизм: Торнадо & РСЗО\n• Ядерные ракеты Сармат\n• Сброс авиабомб (F)\n• FPV наведение\n\nВерсия: 8.0 Full Fix"
	credText.Parent = credCard
	local function addButtons(list, parentPage)
		for _, name in ipairs(list) do
			local btn = Instance.new("TextButton")
			btn.Size = UDim2.new(1, -6, 0, 40)
			btn.BackgroundColor3 = Color3.fromRGB(24, 28, 36)
			btn.TextColor3 = Color3.fromRGB(240, 240, 240)
			btn.Font = Enum.Font.GothamMedium
			btn.TextSize = 12
			btn.Text = name
			btn.Parent = parentPage
			Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6)
			btn.MouseButton1Click:Connect(function()
				startFlight(name)
			end)
		end
	end
	addButtons({
		"Shahed-136 Classic",
		"Shahed-238 Jet Black",
		"Shahed-Stealth Ghost",
		"Shahed-Bomber Heavy",
		"Shahed-149 Goliath"
	}, dronesPage)
	addButtons({
		"Катаклизм: Торнадо",
		"РСЗО Торнадо-С",
		"Крылатая Ракета X-101",
		"Баллистический Искандер",
		"Ядерный Сармат РС-28",
		"Тактический Ядерный Удар"
	}, missilesPage)
	local function createTabBtn(name, targetPage, posX)
		local tBtn = Instance.new("TextButton")
		tBtn.Size = UDim2.new(0.333, 0, 1, 0)
		tBtn.Position = UDim2.new(posX, 0, 0, 0)
		tBtn.BackgroundTransparency = 1
		tBtn.Text = name
		tBtn.TextColor3 = Color3.fromRGB(150, 160, 170)
		tBtn.Font = Enum.Font.GothamBold
		tBtn.TextSize = 11
		tBtn.Parent = tabHolder
		tBtn.MouseButton1Click:Connect(function()
			dronesPage.Visible = false
			missilesPage.Visible = false
			creditsPage.Visible = false
			targetPage.Visible = true
			for _, c in ipairs(tabHolder:GetChildren()) do
				if c:IsA("TextButton") then
					c.TextColor3 = Color3.fromRGB(150, 160, 170)
				end
			end
			tBtn.TextColor3 = Color3.fromRGB(0, 255, 170)
		end)
		return tBtn
	end
	local t1 = createTabBtn("ДРОНЫ", dronesPage, 0)
	local t2 = createTabBtn("РАКЕТЫ", missilesPage, 0.333)
	local t3 = createTabBtn("КРЕДИТЫ", creditsPage, 0.666)
	t1.TextColor3 = Color3.fromRGB(0, 255, 170)
	gui.Parent = player:WaitForChild("PlayerGui")
end
-- 9. Бинды клавиатуры
UserInputService.InputBegan:Connect(function(input, processed)
	if processed then return end
	if input.KeyCode == Enum.KeyCode.E and isFlying then
		detonateVehicle()
	elseif input.KeyCode == Enum.KeyCode.F and isFlying then
		dropBomb()
	end
end)
createMasterMenu()
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