Description

What this script is:
This is a GUI-based aimbot + ESP script created by korpsebunny / thindoll It shows player highlights (ESP), locks aim onto nearby players (aimbot), and gives you a cute pastel pink interface with buttons to toggle features.

Features

  • + Aimbot
  • + ESP

Script

Add Xeno Scripts as a preferred source
-- Script taken from https://xenoscripts.com website --

--[[
    Script created by korpsebunny!
    🌸 Please do not re-upload or redistribute without credit. 🌸
]]

local teamCheck = false
local fov = 120
local lockPart = "HumanoidRootPart"
local aimbotEnabled = false
local espEnabled = true
local headAimEnabled = false
local currentTarget = nil
local currentTargetDistance = "N/A"
local themeColor = Color3.fromRGB(255, 182, 193) -- pastel pink

local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local Camera = workspace.CurrentCamera

-- **ESP Variables**
local highlightedPlayers = {}

-- **Create Highlight Function**
local function createHighlight(player)
    local function setupHighlight(character)
        if character:FindFirstChild("HumanoidRootPart") then
            local highlight = Instance.new("Highlight")
            highlight.Adornee = character
            highlight.FillColor = themeColor
            highlight.FillTransparency = 0.5
            highlight.OutlineColor = Color3.new(1, 1, 1)
            highlight.OutlineTransparency = 0.3
            highlight.Enabled = espEnabled
            highlight.Parent = character

            highlightedPlayers[player] = highlight
        else
            task.delay(1, function()
                if character and character:FindFirstChild("HumanoidRootPart") then
                    setupHighlight(character)
                end
            end)
        end
    end

    if player.Character then
        setupHighlight(player.Character)
    end

    player.CharacterAdded:Connect(function(character)
        wait(0.5)
        setupHighlight(character)
    end)
end

local function removeHighlight(player)
    if highlightedPlayers[player] then
        highlightedPlayers[player]:Destroy()
        highlightedPlayers[player] = nil
    end
end

RunService.RenderStepped:Connect(function()
    if espEnabled then
        for _, player in pairs(Players:GetPlayers()) do
            if not highlightedPlayers[player] and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
                createHighlight(player)
            elseif highlightedPlayers[player] then
                highlightedPlayers[player].Enabled = espEnabled
            end
        end
    end
end)

local function getClosestTarget()
    local closestTarget = nil
    local shortestDistance = math.huge
    local screenCenter = Camera.ViewportSize / 2
    local playerPosition = Players.LocalPlayer.Character and Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and Players.LocalPlayer.Character["HumanoidRootPart"].Position or Vector3.new(0, 0, 0)

    for _, player in pairs(Players:GetPlayers()) do
        if player ~= Players.LocalPlayer and player.Character then
            local targetPart = headAimEnabled and player.Character:FindFirstChild("Head") or player.Character:FindFirstChild("HumanoidRootPart")
            local humanoid = player.Character:FindFirstChild("Humanoid")
            if targetPart and humanoid and humanoid.Health > 0 then
                local distanceFromPlayer = (playerPosition - targetPart.Position).Magnitude
                local screenPoint, onScreen = Camera:WorldToViewportPoint(targetPart.Position)
                local distanceOnScreen = (Vector2.new(screenPoint.X, screenPoint.Y) - screenCenter).Magnitude

                if onScreen and distanceOnScreen < shortestDistance and distanceOnScreen <= fov then
                    if not teamCheck or player.Team ~= Players.LocalPlayer.Team then
                        closestTarget = player
                        shortestDistance = distanceOnScreen
                        currentTargetDistance = math.floor(distanceFromPlayer)
                    end
                end
            end
        end
    end
    return closestTarget
end

local function lockOnTarget()
    if currentTarget and currentTarget.Character then
        local targetPart = headAimEnabled and currentTarget.Character:FindFirstChild("Head") or currentTarget.Character:FindFirstChild("HumanoidRootPart")
        if targetPart then
            local targetVelocity = targetPart.Velocity or Vector3.new(0, 0, 0)
            local predictionFactor = math.clamp(0.05 + (currentTargetDistance / 2000), 0.02, 0.1)
            local predictedPosition = targetPart.Position + (targetVelocity * predictionFactor)
            Camera.CFrame = Camera.CFrame:Lerp(CFrame.new(Camera.CFrame.Position, predictedPosition), 0.2)
        else
            currentTarget = nil
        end
    end
end

RunService.RenderStepped:Connect(function()
    if aimbotEnabled then
        if UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton2) then
            if not currentTarget then
                currentTarget = getClosestTarget()
            end
            if currentTarget then
                lockOnTarget()
            end
        else
            currentTarget = nil
        end
    end
end)

local function createGUI()
    if game.CoreGui:FindFirstChild("Aimlock_GUI") then
        game.CoreGui.Aimlock_GUI:Destroy()
    end

    local ScreenGui = Instance.new("ScreenGui")
    ScreenGui.Name = "Aimlock_GUI"
    ScreenGui.Parent = game.CoreGui

    local Frame = Instance.new("Frame", ScreenGui)
    Frame.Size = UDim2.new(0, 200, 0, 190)
    Frame.Position = UDim2.new(1, -220, 0, 50)
    Frame.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
    Frame.BorderSizePixel = 2
    Frame.BorderColor3 = themeColor
    Frame.Active = true
    Frame.Draggable = true -- 💖 makes it movable!

    local creditLabel = Instance.new("TextLabel", Frame)
    creditLabel.Size = UDim2.new(0, 180, 0, 20)
    creditLabel.Position = UDim2.new(0, 10, 0, 0)
    creditLabel.BackgroundTransparency = 1
    creditLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
    creditLabel.TextScaled = true
    creditLabel.Text = "made by korpsebunny! 🌸"
    creditLabel.Name = "CreditLabel"

    local function createButton(name, position, text, callback)
        local button = Instance.new("TextButton", Frame)
        button.Size = UDim2.new(0, 180, 0, 22)
        button.Position = UDim2.new(0, 10, 0, position)
        button.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
        button.BorderSizePixel = 2
        button.BorderColor3 = themeColor
        button.Text = text
        button.TextColor3 = Color3.fromRGB(255, 255, 255)
        button.TextScaled = true

        button.MouseButton1Click:Connect(function()
            callback(button)
        end)
        return button
    end

    createButton("Aimlock", 30, "Aimlock: OFF", function(button)
        aimbotEnabled = not aimbotEnabled
        button.Text = aimbotEnabled and "Aimlock: ON" or "Aimlock: OFF"
    end)

    createButton("Head Aim", 60, "Head Aim: OFF", function(button)
        headAimEnabled = not headAimEnabled
        button.Text = headAimEnabled and "Head Aim: ON" or "Head Aim: OFF"
    end)

    createButton("ESP", 90, "ESP: ON", function(button)
        espEnabled = not espEnabled
        button.Text = espEnabled and "ESP: ON" or "ESP: OFF"
    end)

    createButton("Theme Color", 120, "Change Theme", function(button)
        themeColor = themeColor == Color3.fromRGB(255, 182, 193) and Color3.fromRGB(255, 165, 0) or Color3.fromRGB(255, 182, 193)
        Frame.BorderColor3 = themeColor
    end)

    local distanceLabel = Instance.new("TextLabel", Frame)
    distanceLabel.Size = UDim2.new(0, 180, 0, 20)
    distanceLabel.Position = UDim2.new(0, 10, 0, 150)
    distanceLabel.BackgroundTransparency = 1
    distanceLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
    distanceLabel.TextScaled = true
    distanceLabel.Text = "Distance: N/A"

    RunService.RenderStepped:Connect(function()
        distanceLabel.Text = "Distance: " .. tostring(currentTargetDistance) .. "m"
    end)
end

createGUI()
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Comments (1)

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a44904249702

a44904249702

9 months ago

não fuciona nada